how this guide works
this guide aims to be as spoiler-free as possible. no details about the story will be given, unless absolutely necessary.
the escape rooms are categorised by which team completes them; use the dropdown menus to select your room.
at some point, i will add a sidebar listing which rooms currently have content for their guides.
each room guide is laid out in the same way:
- a little bit of flavour text to orient you to the current scenario, plus any crucial information about how to navigate that room (eg, in the case of a room with multiple segments, or where you control multiple characters).
- KEY INTERACTABLE ITEMS: the parts of the room / set dressing that you need to interact with in some way to solve the rooms puzzles. this may include items with crucial information on them, but which cannot be stored in your inventory.
- INVENTORY ITEMS: all of the items that you pick up throughout the course of solving the room. these are listed in chronological order of when they're obtained. (note: a room's puzzles may not always be linear; as such, the order that you pick up items X, Y, Z may be interchangeable. here, they're listed in the order that i obtained them while playing through the room for the purposes of creating this guide)
- WALKTHROUGH: a sequential guide to solving the room's puzzles. yay :)